Design and Technologies
Caines Arcade
- Generate, develop, communicate and document design ideas and processes for audiences using appropriate technical terms and graphical representation techniques (ACTDEP025)
- Apply safe procedures when using a variety of materials, components, tools, equipment and techniques to make designed solutions (ACTDEP026)
- Negotiate criteria for success that include consideration of sustainability to evaluate design ideas, processes and solutions (ACTDEP027)
- Develop project plans that include consideration of resources when making designed solutions individually and collaboratively (ACTDEP028)
Reviewing this resource, it contains the teaching resources, assessment ideas, curriculum outliners and a sequence of lessons. This resource is derived from the Australian Curriculum and is suitable for all levels of experienced teachers favouring the least experienced as it is good grounds for them to teach Design and Technologies easier and more efficiently.
Lets Make a Garden!
Investigate how and why food and fibre are produced in managed environments (ACTDEK021)
Apply safe procedures when using a variety of materials, components, tools, equipment and techniques to make designed solutions (ACTDEP026)
This resource is very similiar to the Design a Classroom. This resource explains what parts of the Curriculum are implemented, provides session details and safety instructions in PDF form. IT also implement State policy frameworks implementing a school garden.
Technology is EVERYWHERE!
Investigate how electrical energy can control movement, sound or light in a designed product or system (ACTDEK020)
Develop project plans that include consideration of resources when making designed solutions individually and collaboratively (ACTDEP028)
This resource is very simple. It provides all of the necessary componenets for a Summative assessment piece. The Powerpoint located in this resource explains how the Curriculum is implemented and what secondary KLA's are incorporated throughout this unit. Reviewing this resource, the aims of this topic are to highlight how technology is everywhere and how we can best use it.
Develop project plans that include consideration of resources when making designed solutions individually and collaboratively (ACTDEP028)
Investigate how and why food and fibre are produced in managed environments and prepared to enable people to grow and be healthy(ACTDEK021)
This resource is used for teaching how the world is forever changing. The above content descriptors are implemented within the resource. There are teacing sequences, quizzes for formative or summative assessment purposes and an interactive menu that will order information appropriately for Students and Teachers.
Digital Technologies
Design a New App!
Design an user interface for a digital system (ACTDIP018)
Design, modify and follow simple algorithms involving sequences of steps, branching, and iteration (repetition) (ACTDIP019)
Plan, create and communicate ideas and information, including collaboratively online, applying agreed ethical, social and technical protocols (ACTDIP022)
This resource contains lesson plan ideas and activities suitable for a beginning teacher that is struggling to find engaging content that aligns with the Australian Curriculum for teaching Technologies.
Binary Code
Plan, create and communicate ideas and information, including collaboratively online, applying agreed ethical, social and technical protocols (ACTDIP002)
Examine how whole numbers are used to represent all data in digital systems (ACTDIK015)
This resource contains information for teachers to access discussing the unit plans and lessons for teaching Binary code. There is access for students to activities to understand and create code. All in downladable files for easy offline storage.
Sustainable Energy
Explain how developed solutions and existing information systems are sustainable and meet local community needs, considering opportunities and consequences for future applications (ACTDIP021)
Plan, create and communicate ideas and information, including collaboratively online, applying agreed ethical, social and technical protocols (ACTDIP022)
Reviewing this resource, there are lesson sequencing that can be effectively utilised by a beginner teacher, summative assessment items and links to the Australian Curriculum whilst learning about different forms of Sustainable energy.
Game Designer
Examine the main components of common digital systems and how they may connect together to form networks to transmit data (ACTDIK014)
Implement digital solutions as simple visual programs involving branching, iteration (repetition), and user input (ACTDIP020)
Students will design and create a simple computer game using Scratch which involves decisions, repetitions and user input to make selections. Students will also describe digital systems as having internal and external components that perform different functions. General capabilities and cross- curriculum priorites are included. Lesson plans, assessment items and student activites and support resources are included into this resource.